


// Begin Macromedia Dreamweaver functions -
function MM_reloadPage(init) {  //reloads the window if Nav4 resized
  if (init==true) with (navigator) {if ((appName=="Netscape")&&(parseInt(appVersion)==4)) {
    document.MM_pgW=innerWidth; document.MM_pgH=innerHeight; onresize=MM_reloadPage; }}
  else if (innerWidth!=document.MM_pgW || innerHeight!=document.MM_pgH) location.reload();
}
MM_reloadPage(true);

function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}

function MM_openBrWindow(theURL,winName,features) { //v2.0
  window.open(theURL,winName,features);
}

// Begin Scroller functions -
// Made by geeeet@ghtml.com
// Keep these two lines and you're free to use this code

// Known bugs :
// If ie4.5 mac, please press apple-t to remove sidebar, otherwise everything is pushed 20px to the right...

// Touch me here :-)
var upH = 13; // Height of up-arrow
var upW = 13; // Width of up-arrow
var downH = 13; // Height of down-arrow
var downW = 13; // Width of down-arrow
var dragH = 10; // Height of scrollbar
var dragW = 13; // Width of scrollbar

// default - update in document to specific size!
var scrollH = 260; // Height of scrollbar

var speed = 4; // Scroll speed
// to here :-)

// Browser detection
var dom = document.getElementById ? true:false;
var nn4 = document.layers ? true:false;
var ie4 = document.all ? true:false;

var mouseY; // Mouse Y position onclick
var mouseX; // Mouse X position onclick

var clickUp = false; // If click on up-arrow
var clickDown = false; // If click on down-arrow
var clickDrag = false; // If click on scrollbar
var clickAbove = false; // If click above scrollbar
var clickBelow = false; // If click below scrollbar

var timer = setTimeout("",500); // Repeat variable
var upL; // Up-arrow X
var upT; // Up-arrow Y
var downL; // Down-arrow X
var downT; // Down-arrow Y
var dragL; // Scrollbar X
var dragT; // Scrollbar Y
var rulerL; // Ruler X
var rulerT; // Ruler Y
var contentT; // Content layer Y;
var contentH; // Content height
var contentClipH; // Content clip height
var scrollLength; // Number of pixels scrollbar should move
var startY; // Keeps track of offset between mouse and span

// Mousedown
function down(e){
	if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true; // Enables the right mousebutton
	getMouse(e);
	startY = (mouseY - dragT);
	
	// If click on up-arrow
	if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){
		clickUp = true;
		return scrollUp();
	}	
	// Else if click on down-arrow
	else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){
		clickDown = true;
		return scrollDown();
	}
	// Else if click on scrollbar
	else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){
		clickDrag = true;
		return false;
	}
	else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){
		// If click above drag
		if(mouseY < dragT){
			clickAbove = true;
			clickUp = true;
			return scrollUp();
		}
		// Else click below drag
		else{
			clickBelow = true;
			clickDown = true;
			return scrollDown();
		}
	}
	// If no scrolling is to take place
	else{
		return true;
	}
}

// Drag function
function move(e){
	if(clickDrag && contentH > contentClipH){
		getMouse(e);
		dragT = (mouseY - startY);
		
		if(dragT < (rulerT))
			dragT = rulerT;		
		if(dragT > (rulerT + scrollH - dragH))
			dragT = (rulerT + scrollH - dragH);
		
		contentT = ((dragT - rulerT)*(1/scrollLength));
		contentT = eval('-' + contentT);

		moveTo();
		
		// So ie-pc doesn't select gifs
		if(ie4)
			return false;
	}
}

function up(){
	clearTimeout(timer);
	// Resetting variables
	clickUp = false;
	clickDown = false;
	clickDrag = false;
	clickAbove = false;
	clickBelow = false;
	return true;
}

// Reads content layer top
function getT(){
	if(ie4)
		contentT = document.all.content.style.pixelTop;
	else if(nn4)
		contentT = document.contentClip.document.content.top;
	else if(dom)
		contentT = parseInt(document.getElementById("content").style.top);
}

// Reads mouse X and Y coordinates
function getMouse(e){
	if(ie4){
		mouseY = event.clientY + document.body.scrollTop;
		mouseX = event.clientX + document.body.scrollLeft;
	}
	else if(nn4 || dom){
		mouseY = e.pageY;
		mouseX = e.pageX;
	}
}

// Moves the layer
function moveTo(){
	if(ie4){
		document.all.content.style.top = contentT;
		document.all.ruler.style.top = dragT;
		document.all.drag.style.top = dragT;
	}
	else if(nn4){
		document.contentClip.document.content.top = contentT;
		document.ruler.top = dragT;
		document.drag.top = dragT;
	}
	else if(dom){
		document.getElementById("content").style.top = contentT + "px";
		document.getElementById("drag").style.top = dragT + "px";
		document.getElementById("ruler").style.top = dragT + "px";
	}
}

// Scrolls up
function scrollUp(){
	getT();
	
	if(clickAbove){
		if(dragT <= (mouseY-(dragH/2)))
			return up();
	}
	
	if(clickUp){
		if(contentT < 0){		
			dragT = dragT - (speed*scrollLength);
			
			if(dragT < (rulerT))
				dragT = rulerT;
				
			contentT = contentT + speed;
			if(contentT > 0)
				contentT = 0;
			
			moveTo();
			timer = setTimeout("scrollUp()",25);
		}
	}
	return false;
}

// Scrolls down
function scrollDown(){
	getT();
	
	if(clickBelow){
		if(dragT >= (mouseY-(dragH/2)))
			return up();
	}

	if(clickDown){
		if(contentT > -(contentH - contentClipH)){			
			dragT = dragT + (speed*scrollLength);
			if(dragT > (rulerT + scrollH - dragH))
				dragT = (rulerT + scrollH - dragH);
			
			contentT = contentT - speed;
			if(contentT < -(contentH - contentClipH))
				contentT = -(contentH - contentClipH);
			
			moveTo();
			timer = setTimeout("scrollDown()",25);
		}
	}
	return false;
}

// reloads page to position the layers again
function reloadPage(){
	location.reload();
}

// Preload
function eventLoader(){
	if(ie4){
		// Up-arrow X and Y variables
		upL = document.all.up.style.pixelLeft;
		upT = document.all.up.style.pixelTop;		
		// Down-arrow X and Y variables
		downL = document.all.down.style.pixelLeft;
		downT = document.all.down.style.pixelTop;
		// Scrollbar X and Y variables
		dragL = document.all.drag.style.pixelLeft;
		dragT = document.all.drag.style.pixelTop;		
		// Ruler Y variable
		rulerT = document.all.ruler.style.pixelTop;		
		// Height of content layer and clip layer
		contentH = parseInt(document.all.content.scrollHeight);
		contentClipH = parseInt(document.all.contentClip.style.height);
	}
	else if(nn4){
		// Up-arrow X and Y variables
		upL = document.up.left;
		upT = document.up.top;		
		// Down-arrow X and Y variables
		downL = document.down.left;
		downT = document.down.top;		
		// Scrollbar X and Y variables
		dragL = document.drag.left;
		dragT = document.drag.top;		
		// Ruler Y variable
		rulerT = document.ruler.top;
		// Height of content layer and clip layer
		contentH = document.contentClip.document.content.clip.bottom;
		contentClipH = document.contentClip.clip.bottom;
	}
	else if(dom){
		// Up-arrow X and Y variables
		upL = parseInt(document.getElementById("up").style.left);
		upT = parseInt(document.getElementById("up").style.top);
		// Down-arrow X and Y variables
		downL = parseInt(document.getElementById("down").style.left);
		downT = parseInt(document.getElementById("down").style.top);
		// Scrollbar X and Y variables
		dragL = parseInt(document.getElementById("drag").style.left);
		dragT = parseInt(document.getElementById("drag").style.top);
		// Ruler Y variable
		rulerT = parseInt(document.getElementById("ruler").style.top);
		// Height of content layer and clip layer
		contentH = parseInt(document.getElementById("content").offsetHeight);
		contentClipH = parseInt(document.getElementById("contentClip").offsetHeight);
		document.getElementById("content").style.top = 0 + "px";
		
	}
	// Number of pixels scrollbar should move
	scrollLength = ((scrollH-dragH)/(contentH-contentClipH));
	// Initializes event capturing
	if(nn4){
		document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
		window.onresize = reloadPage;
	}
	document.onmousedown = down;
	document.onmousemove = move;
	document.onmouseup = up;
}
